Paul Koenig Games

Learning history made fun. (trademark pending)

Learning history made fun.

NEWS

Here you will find the latest news updates on Paul Koenig Games. You can also follow us on ConSim World, Boardgame Geek, and Facebook.

JULY NEWS

New Maps, New Prices

We have changed printers for our maps once and for all. An Albuera map order was placed with the original printer six weeks ago and not a peep. We notified Blue Panther over the weekend and the games arrived TODAY! Talk about service!

So, if you've been waiting on an outstanding order of Albuera, we should be collating and shipping for the rest of the week.

Now for the bad news. The change in printers comes at a cost. In order to basically break even with distributors, we are forced to raise the MSRP of Albuera by $3. So, effective IMMEDIATELY, the new price of Albuera is $35.

We are hoping to be able to eat the additional cost from profit for most of our titles. Along with Albuera, the other exception is Bastogne or Bust. That game moves from die-cut printing to laser, and that additional cost is enormous. As a result, we will eat about 75% of the cost increase. However, this still means a modest price increase of $9 to $99. This increase will NOT take effect until we place our first order with BP. We still have a few BoB in stock and we'll honor the $90 price until they are gone.

 

All Games


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Albuera: 16 May 1811

ALBUERA: 16 May 1811

Vol. 1 The Napoleonic Battlefield Series

Available Now!

ALBUERA: 16 May 1811 is our first Napoleonic game and the first in the new Napoleonic Battlefield Series. Designed by John Theissen and developed by Paul Koenig, it is very similar to Paul Koenig’s Bloody Civil War Series. The games are simple, yet historically accurate. This is old-fashioned beer & pretzels wargaming, designed to be enjoyed in an evening.  Given its small size, this title will be available in ziplock only.

Contains:

1 map 25x14”

1 color rulebook 10 pages

88 double-sided 6/10” laser-cut playing pieces

1 Player Aid Chart

3 ziplock counter bags

1 die

MSRP: $35 


Available Now!

Bastogne or Bust: Designer's Edition

BASTOGNE OR BUST is a single-map, regimental treatment of the Battle of the Bulge. This is a PLAYER'S game! Designed on purpose to be more of a warGAME than a simulation. Referred to affectionately by wargamers as BOB, but the designer prefers the moniker  “The World's Finest Bulge Game.” It addresses a number of issues common to most Bulge games. Some of these issues include:

  • OFF BOARD MOVEMENT CHART [what happens to all those pieces that 'exit the map?']
  • STACKING POINTS [one of the greatest mechanics of all time - why don't designers use it more often?]
  • COMMAND & CONTROL [divisional bonuses for unit cohesiveness]
  • SUPPLY DIFFERENCES [different effects on ALLIES vs GERMANS]
  • INITIATIVE [essentially, the 5-1 column on the CRT is gone]
  • NO OVERRUN [squads held crossroads against regiments]
  • NO WEATHER RULES [weather is reflected in air support]
  • VON DER HYDTE [ALWAYS gets on the board]
  • STREAMLINED PLAY [I don't need water allocation points] 

So what can you expect to be different in this new Designer's Edition? - about 8 counters will receive Road Bonus Movement status

  • a rule addition allows all Combat Engineer units to repair/construct bridges
  • one ‘errata’ change line within the rulebook
  • An all new DEC 10 Tournament Scenario
  • 30-40 additional counters
  • new German OOA
  • new Allied OOA
  • new Off Board Movement Chart with new Turn Record Track. One aspect being explored is to incorporate much of the Off Board Movement Chart onto the sides of the game board, rather similar to Off Map Displays used in Market-Garden games such as Hell’s Highway.


BASTOGNE OR BUST: Designer’s Edition is expected to include:

  • Single, over-sized map
  • 616 large die-cu counters
  • 2 OOB/OOA set-up cards
  • 1 off-board movement chart
  • 2 Player Aid cards

Game Design: Chester HendrixGame Development: Chester HendrixCounters: Mark Simonitch, Paul Koenig, and Steve BradfordMap: Steve BradfordPublisher: Paul Koenig GamesPrinter: Game Production Workshop.

Price: $90


Shiloh: Bloody April, 1862 - Designer's Edition

We have been hinting at a special Christmas release, and here it is. This is Shiloh as it was meant to be! What you get in this all new Designer’s Edition:

  • All known “errata” incorporated into the game
  • An all new map with five additional hexrows
  • 176 new 6/10” counters in the same style as the rest of the series
  • Color OB Cards for each scenario
  • An all new CRT, modeled after Chancellorsville
  • The designer’s original rules reinstated

MSRP: $70 Boxed

$65 Ziplock.


Chickamauga: Bloody September, 1863

Chickamauga: Bloody September, 1863 (CBS) is a two-player brigade level simulation of the Battle of Chickamauga, September 19-20, 1863. As the Confederate player, you are in the rare position of outnumbering your enemy. On the first day you must take Thomas' initial blow, and then knock him back, setting up for the decisive battle on Day 2 after the arrival of Longstreet. As the Union player, you must hope that Thomas can be the Rock of Chickamauga once again. Your army arrives slowly, and you will be hard pressed to hold back the Rebels.

CBS is an old-fashioned beer and pretzels game that is not burdened with cumbersome command & control or supply rules.

Paul Koenig's Bloody Civil War Series is based upon the intermediate system of Avalon Hill's Gettysburg 1977.

PKG was formed on April 20, 2013. Chickamauga is the fourth game published by PKG. It is a Print on Demand title. It is boxed or ziplock with one 22x34"map and 264 6/10" die-cut counters.

To purchase CBS, visit the  payments page.
 

MSRP: $70 (ziploc $65)



Gettysburg:

Bloody July, 1863

 

Gettysburg: Bloody July, 1863 (GBJ) is a two-player brigade level simulation of the Battle of Gettysburg, July 1-3, 1863.
As the Confederate player, you must try to crush
Meade's army before it can concentrate. As the Union player, you must hold on
from the initial shock of the blow, regroup as your army slowly concentrates,
and then either weather the storm or launch your own counter-attack against
Lee’s outnumbered forces.

GBJ is an old-fashioned beer and pretzels game that is not burdened with
cumbersome command & control or supply rules.

Paul Koenig's Bloody Civil War Series is based upon the intermediate system of
Avalon Hill's Gettysburg 1977. 

GBJ is the third game published by PKG. 
 
GBJ contains two 22x34" maps, 264 6/10" die-cut counters, six 8.5x11" full-color Order of Appearance Cards, one 8.5x11 Player Aid Card, and one 18-page full-color rulebook.
 
To purchase GBJ, visit the  payments page.
 

MSRP: $75 (ziploc $70)


Fortress Europe

Available Now!

 

Now Available from PKG is  Paul Koenig's Fortress Europe (PKFE). More than 20 years in the making,PKFE is adapted from Avalon Hill’s Fortress Europa. But this is no mere reprint of a classic; PKFE is an entirely NEW game with a new, much larger map that goes all the way to Berlin. To expand its scope, the game ends in May 1945, not March, for example. The orders of battle are different, with new units added and others altered to reflect historical realities. There are many additional rules concepts, such as the effects of combat engineers and expanded use of Allied Overstrength divisions. There are also many more optional rules. Finally, all of the scenarios have been thoroughly redesigned and playtested, making them all well-balanced.

PKFE includes one 26" x 38" map, more than 528 6/10" die-cut counters, three full-color 11 x 17" Player Aid Cards, two 8.5 x 11" black and white double-sided Player Aid Cards and a 38-page full-color rulebook.

All known errata has been incorporated and there is one major rule change from the first edition.

To purchase PKFE, visit the payments page.

MSRP: $90 (ziploc $85)


Chancellorsville
Bloody May, 1863

AVAILABLE NOW!

 

Chancellorsville: Bloody May, 1863 (CBM) is a two-player brigade level simulation of Jackson’s infamous flank attack that occurred west of the Chancellor House (Chancellorsville) on May 2, 1863.
As the Confederate player, you must try to crush Hooker’s unsuspecting army. As the Union player, you must regroup from the initial shock of the blow, hold onto the Chancellor House, and counter-attack against Lee’s outnumbered forces.
 
CBM is an old-fashioned beer and pretzels game that is not burdened with cumbersome command & control or supply rules.
 
Paul Koenig’s Bloody Civil War Series is based upon the intermediate system of Avalon Hill’s Gettysburg 1977.
 
This second edition of CBM includes one 22x34" map, 176 6/10" die-cut counters, one 8.5x11" Player Aid Card, and one 14-page full-color rulebook.
To purchase CBM, visit the  payments page.

MSRP: $59 (ziploc $54)


The Games listed below are Paul Koenig designs published by


Paul Koenig's The Bulge: 6th Panzer Army

After storming the beaches in his D-Day series, and fresh from air landing in his Market-Garden series, designer Paul Koenig invites you to collect another World War II European Tour travel sticker, this time from the first 3½ days of the German 1944 winter offensive known as “The Battle of the Bulge.” In this first game of a new series, 6th Panzer Army takes you to the northern sector of this famous salient where Allied forces grimly confronted a winter onslaught by Hitler’s vaunted Panzers in the rugged Ardennes Forest. As a player, you must command your German or Allied forces so as to capture the objectives on the board while keeping your casualties down (and your opponent’s casualties high).
 
Using a fresh take on the venerable wargaming system presented in the D-Day and Market-Garden series, Battle of the Bulge authority and game developer Randy Heller has brought Paul’s system up in scale to handle the larger operations in this campaign and provides the great (but manageable!) gaming “chrome” that wargamers so enjoy when exploring history using a “paper time machine” like Paul Koenig’s The Bulge: 6th Panzer Army.

Order now at Victory Point Games


Paul Koenig's Market-Garden: Eindhoven

Paul Koenig’s Market-Garden is a series of small-format, competitive introductory-level wargames covering the critical first three days of Operation Market-Garden, where the Allies attempted to seize a series of bridges in Holland and end WWII before Christmas. Each game in the series covers a separate bridge: Arnhem, Nijmegen, and Eindhoven.

Eindhoven Bridge is the second game in the Market-Garden series, covering the events happening at this vital river crossing from 17-19 September 1944. Each player commands their German or American forces so as to capture key objectives on the board while keeping your casualties down (and your opponent’s casualties up).

With plenty of decision making and Optional Rules to extend gameplay and realism, the very collapse of Germany is at stake as you make your stand and bring your enemies down at Eindhoven Bridge!

Order now at Victory Point Games


Paul Koenig's Market-Garden: Nijmegan

Paul Koenig’s Market-Garden is a series of small-format, competitive introductory-level wargames covering the critical first three days of Operation Market-Garden, where the Allies attempted to seize a series of bridges in Holland and end WWII before Christmas. Each game in the series covers a separate bridge: Arnhem, Eindhoven, and Nijmegen. As a player, you must command your German or Allied forces so as to capture key objectives on the board while keeping your casualties down (and your opponent’s casualties up).

Nijmegen Bridge is the third and final game in the Market-Garden series, covering the events happening at this vital river crossing from 17-19 September 1944. The central Nijmegen sector of the attack crossed an arm of the Rhine that could not be bridged easily. If the US 82nd Airborne failed to capture the Nijmegen crossing, the advance of XXX Corps would be checked and Operation Market-Garden would fail.

 

With plenty of decision making and Optional Rules to extend gameplay and realism, the Allied advance into Germany hangs in the balance at Nijmegen Bridge!

Order now at Victory Point Games


Paul Koenig's Market-Garden: Arnhem

Paul Koenig’s Market-Garden is a series of small-format, competitive introductory-level wargames covering the critical first three days of Operation Market-Garden, where the Allies attempted to seize a series of bridges in Holland and end WWII before Christmas. Each game in the series covers a separate bridge: Arnhem, Nijmegen, and Eindhoven.

As a player, you must command your German or Allied forces so as to capture key objectives on the board while keeping your casualties down (and your opponent’s casualties up).

Based upon the design of Paul Koenig's D-Day series,Arnhem Bridge is the first to be released in the Market-Garden series, covering all the events that happened there from 17-19 September 1944. Including a set of Optional Rules, make a stand against your enemies at Arnhem Bridge!

Order now at Victory Point Games